• Roadmap for Development (Official)

    Hi guys,


    We have to apologize that we haven't been very talkative in the last time and also that updates were stalling. In the latest past we've put all our efforts into manhandling our engine onto new systems - which has turned out as a heavier workload then predicted. With having Farmer's Dynasty at 0.98 we felt we're very close to the official launch - and we still are. Anyhow we feel you guys have deserved more content and regular updates again as you were supporting through the best of times and through the worst of times. Long story short, please find below the updated Roadmap for the rest of 2018. We might switch to 1.0. inbetween if we feel the time is right but be sure content comes rolling steadily your way again. :)


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    August 2018

    Tech & Voice Update


    • Largely re-recorded voice overs
    • Large changes to file system with significant faster loading times
    • Additional vehicle store
    • One brand new machine

    September 2018

    Maintenance Update



    • Huge bug sweep
    • Balancing update
    • One brand new machine

    October 2018

    Lawn Tractor Update



    • Driveable grass mover (lawn tractor)
    • One brand new machine

    November 2018

    Yard Dog Update



    • Yard dog
    • Upgrade to models
    • One brand new machine

    December 2018

    Drone Update



    • Drone to watch over your fields

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    ROLLED OUT:

    Week 51/17

    Maintenance Update - ROLLED OUT - 0.51, 2017 12 19



    • Some Technical issues fixed, smaller fixes to quests

    Maintenance Update 2 - ROLLED OUT - 0.52, 2017 12 20



    • Possibility to skip time (Week)
    • Additional gameplay changes

    Week 52/17

    Renderer Update (NEW) - ROLLED OUT - 0.54, 2017 12 30



    • Light renderer added that will make the game runnable on Integrated GPUs with Direct 11 compatibility.

    Building Material Update - ROLLED OUT - 0.54, 2017 12 30



    • Material Store and HDS Pickup operational, Quests for transporting goods
    • Additional gameplay changes

    Week 1/18

    Building Material Update - Part 2 - ROLLED OUT - 0.55, 2018 01 02



    • Fully implemented transporation of materials including proper save game support

    Gamepad Update - ROLLED OUT - 0.56, 2018 01 07



    • Mapping for analog buttons, final gamepad layout
    • Additional gameplay changes

    Week 2/18

    Wildlife Update - ROLLED OUT - 0.57, 2018 01 10



    • Wildlife (Deere, Wild Boar, Storks, Eagles)
    • Player car, Fireplaces, Chainsaw (for bushes only) and the infamous “can of beer” available :)
    • Additional gameplay changes

    Fishing Update ROLLED OUT - 0.61, 2018 01 30



    • Fishing, with different fish to catch
    • Dirt on machines and colouring of vehicles possible
    • New set of furniture for the player home available
    • Treasure chests, fixable playground, Greenhouse watering available
    • Handy Farm statistics in one place
    • Additional gameplay changes

    Week 4/18

    Timeflow Update - ROLLED OUT - 0.61, 2018 01 30




    • Days of the week added with different NPC behaviour on Sundays
    • Populated town centre and church
    • Additional gameplay changes

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    Week 9/18

    Furniture Update - ROLLED OUT - 0.67, 2018 03 02



    • Buying new furniture room by room
    • New building material and meshes for player home
    • Improvements to smallest Lindner (original shape).
    • Greenhouse watering/window opening having effect on vegetables

    Week 11/18

    Ambient Update - ROLLED OUT - 0.68, 2018 03 15



    • Kids AI and pathfinding fixes/rebalances
    • Sitting down on benches
    • Milking with proper animations and external camera
    • Different named parts of the area
    • Ambient music tracks for day and night
    • Further AI improvements regarding free time/days of week
    • Detailed info on crops and resources panel (farm overview)

    Week 15/18

    Maintenance Update - ROLLED OUT - 0.72, 2018 04 10



    • External camera improvements (jumpy collisions eliminated)
    • Better HDS controls
    • Rework of carrying building materials in detail
    • Steam list bugfixes
    • Fishing improvement

    Week 16/18

    Traffic Update - ROLLED OUT - 0.98, 2018 04 29



    • Traffic implemented
    • Helper system (hired help) implemented
    • NPCs working their fields

    Best,

    Your Toplitz Team